Studio
Throw it in.
Record whenever you play. Drop it here after.
Give it a direction optional
Specific requests show up in the edit plan. If the editor can't verify a must-include or keep-out, it pauses for review instead of guessing.
Uploads start within seconds, two at a time — add more files whenever you like. Keep this page open until each says Queued for editing; on iPhone, Safari pauses uploads in the background, and they pick up where they left off when you come back. Interrupted after closing? Choose the same files again to resume.
In the works
Close this page whenever — the server keeps going.Recordings
Your first finished video starts with an upload.
How it works
Channel mode scans each recording, saves its moments to your Clips vault, and makes Shorts and a session video using your Channel defaults. When your battle log proves a real net trophy gain across those games — losses counted — it proposes a Push story. Otherwise it's an honest gameplay session. Unknown brawlers stay unknown until you label them.
Original quality keeps confirmed wins only. The original video is copied without resizing or recompression; music rises after the battle cards and game sound stays subtle. Silent recordings get music throughout. No credits screen.
Your taste: like, save or bench clips, rate finished videos, and like or block music. Benched clips and blocked tracks are never picked automatically.
Everything stays private until you remove it. On iPhone: Safari → Share → Add to Home Screen.
Stories in your footage
All storiesReady to post
Your finished videos land here.